Advanced Digital Character Animation Program
At Vancouver Film School
Digital Character Animation is an advanced six-month production program for experienced 3D and classical animators looking to refine their skills in character animation as they create their own character-based film.
The Results - Selected Alumni Credits

Battlestar Galactica
Daniel Osaki - Lead Modeler
Megan Majewski - 3D Animator
Alec McClymont - Lead CG Artist
Anuj Patil - Senior Compositor
Jaye Krebs - Digital Compositor

King Kong
Chad Moffitt - Senior Animator

Lord of the Rings: Return of the King
Chad Moffitt - Senior Animator



The Incredibles
John Beauchemin - Game Designer

About Schmidt
Laurie Powers - Digital Compositor

Blades of Glory
Freddy Chavez - Visual Effects Compositor

BloodRayne
Jason Toth - Compositor

Blue Crush
Laurie Powers - Title Designer

Bully
Ryan Schacter - Animator

Dr. Dolittle 3
Bartek Kujbida - Animator
Geeta Basantani - Digital Compositor
Paul Hurwitz - Matchmove Artist

Fairly Oddparents: Breakin' Da Rules
John Beauchemin - Game Designer

Gargoyle
Jason Toth - Digital Compositor
Jeremy Stewart - Animator

I, Robot
Daniel Osaki - CGI Modeler
Megan Majewski - Pre-Visualization
Geoffrey Hancock - Lead Maya Animator
Jason Toth - Digital Compositor

Jane and the Dragon
Juan Guiraldes - Animator

Kingdom Hospital
Daniel Osaki - Visual Effects Artist
Megan Majewski - 3D Animator
Jaye Krebs - Digital Compositor

Lord of the Rings: The Fellowship of the Ring
Chad Moffitt - Senior Animator

Lord of the Rings: The Two Towers
Chad Moffitt - Senior Animator

Need for Speed: Carbon
Jason Toth

ReBoot
Zeke Norton - Director

Scary Godmother: Halloween Spooktakular
Zeke Norton - Director


Scooby Doo: The Motion Picture
John Beauchemin - Game Designer

Tak 2: The Staff of Dreams
John Beauchemin - Animator

Turok
Javier Solsona


Weird-Ohs
Zeke Norton - Director
To read about graduates doing what they love in the industry, check out Digital Character Animation stories on the Blog.
Student Case Study - The Making of Cricket
In under 3 minutes, Ben Stern's short film Cricket manages to be colourful, awe-inspiring, action-packed, and funny. In this case study, Ben takes you behind the scenes and shines a light on the process of making a film in Digital Character Animation. View full case study
What You Will Learn
From concept development to character modeling and animation to production and post-production, what you will learn in this rigorous program will allow you to create your film in just six months. You will receive certification in Maya* - the industry standard software - and will have the opportunity to work with Pixar's Renderman.
The Senior Instructor
The Senior Instructor in the Digital Character Animation program is Greg Berridge. An experienced animator who has animated at international studios, for NAIC (NASA Institute for Advanced Concepts), and has taught Maya at Mainframe Entertainment (now Rainmaker Animation), Greg is the only accredited Autodesk Maya Instructor in Canada, and one of only four in North America.
*Maya Certification is awarded to students who attain a grade average of 80% or more upon completing the program.
